Diablo iv SlayPals

Diablo iv SlayPals

Diablo iv SlayPals

Year

Year

2024

2024

Client

Client

Blizzard Entertainment

Blizzard Entertainment

Agency

Agency

The Many

The Many

Industry

Industry

Entertainment & Gaming

Entertainment & Gaming

(01)

THE PROJECT

Meet the cuddliest little monsters in Sanctuary.

For the launch of Diablo IV: Vessel of Hatred, four new mercenaries got an unlikely makeover: SlayPals, collectible dolls straight out of a delightfully cursed ’90s toy commercial. The campaign brought the joke to life through a hero film, an original jingle, social videos, and merch.

At The Many, I worked with the art director and design director on the look of the campaign, from the SlayPals logo and on-screen graphics to motion, editing, and retouching. The fun was in making something feel sweet and nostalgic right up until the blood started dripping.

Meet the cuddliest little monsters in Sanctuary.

For the launch of Diablo IV: Vessel of Hatred, four new mercenaries got an unlikely makeover: SlayPals, collectible dolls straight out of a delightfully cursed ’90s toy commercial. The campaign brought the joke to life through a hero film, an original jingle, social videos, and merch.

At The Many, I worked with the art director and design director on the look of the campaign, from the SlayPals logo and on-screen graphics to motion, editing, and retouching. The fun was in making something feel sweet and nostalgic right up until the blood started dripping.

(02)

SOCIAL TEASER

Something’s On The TV…

To tease the commercial before its reveal, I cut together distorted glimpses of the ad playing on a retro TV in a dark hallway. Editing, glitch effects, and sound design turned a familiar toy-commercial setup into something a little more ominous.

Something’s On The TV…

To tease the commercial before its reveal, I cut together distorted glimpses of the ad playing on a retro TV in a dark hallway. Editing, glitch effects, and sound design turned a familiar toy-commercial setup into something a little more ominous.

(03)

SING-A-LONG

Follow The Bouncing Ball

The campaign jingle got its own sing-along video, paired with Diablo IVgameplay. I created the motion typography and timed the lyrics to the music, complete with a bouncing red ball. As the song goes on, the type turns red and starts to drip, taking a cheerful VHS throwback somewhere darker.

Follow The Bouncing Ball

The campaign jingle got its own sing-along video, paired with Diablo IVgameplay. I created the motion typography and timed the lyrics to the music, complete with a bouncing red ball. As the song goes on, the type turns red and starts to drip, taking a cheerful VHS throwback somewhere darker.

(04)

VISUAL IDENTITY

A Toy Logo With A Dark Side

SlayPals needed a logo that could pass for a childhood favorite while still belonging in Diablo’s world. I explored rounded, toy-inspired lettering, then worked blood drips into the final mark. A tiny demon star hides where you’d expect the registered trademark symbol. I made horizontal and vertical versions for the video, social assets, and merch.

A Toy Logo With A Dark Side

SlayPals needed a logo that could pass for a childhood favorite while still belonging in Diablo’s world. I explored rounded, toy-inspired lettering, then worked blood drips into the final mark. A tiny demon star hides where you’d expect the registered trademark symbol. I made horizontal and vertical versions for the video, social assets, and merch.

Standing under the Colosseum arches

Looking up at the golden statue

Golden hour on an empty street

Process

2026

(05)

HERO END CARD

As Seen On TV, Sort Of

For the hero commercial’s end card, I leaned into the simple product shots of old toy ads: one doll, the SlayPals and Diablo IV logos, and little else. The 4:3 frame helped it feel like a commercial pulled from another era.

As Seen On TV, Sort Of

For the hero commercial’s end card, I leaned into the simple product shots of old toy ads: one doll, the SlayPals and Diablo IV logos, and little else. The 4:3 frame helped it feel like a commercial pulled from another era.

(06)

DOLL RETOUCHING

Ready For Their Close-Ups

The four dolls also needed to hold up in stills across the campaign. Starting with the raw photography, I cleaned up each image, refined the textures, and adjusted the color so the set felt consistent while keeping the handmade toy quality intact.

Ready For Their Close-Ups

The four dolls also needed to hold up in stills across the campaign. Starting with the raw photography, I cleaned up each image, refined the textures, and adjusted the color so the set felt consistent while keeping the handmade toy quality intact.

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  • Editing

    Editing

    Editing

  • Motion

    Motion

    Motion